Mobile Endless

Runner Game

Utrecht University
2024

Role

Graphic Designer

Researcher

Tools

Background

Mobile Games

One of the biggest challenges of mobile game development lies in the implementation of intuitive, touch gestures, which otherwise are a common source of player confusion. Since user interfaces transitioned to mobile devices, it is common to virtually re-implement physical buttons from gaming consoles. Current mobile game research has underscored the importance of mobile devices and input modes, concluding that touch-controlled games are more immersive for players. While progress is made in

understanding the impact of mobile game interfaces, there has been minimal success in determining the best placement of input zones, such as gestures or buttons, based on screen orientation which was shown to have an impact on player performance.

Challenge

Lack of optimized control input when considering mobile device screen orientation.

Opportunity

Understand player performance and satisfaction based on endless runner game input method and screen orientation.

Research Question

How do button and slider touch gestures affect player performance and satisfaction in mobile endless runner games, across portrait and landscape screen orientations?

Experiment

Study Procedure

Participants

16

Ages

22-27

Occupation

Students

Orientations

Landscape & Portrait

Input Mode

Slider & Buttons

Results

Game Score

Orientations

Playing in portrait orientation resulted in a

higher score, though this was not statistically

significant.


β = 98.333, P = 0.351

Input Mode

Participants using slider input scores had a

significantly lower performance.


β = -325.417, P = 0.034

Designed by Alan Castillo